50 pages • 1 hour read
Alvin SchwartzA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
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A widow living alone on the top floor of an apartment building receives an eerie phone call: A man says, “This is the viper […] I’m coming up” (75). At first, she shrugs it off as a joke, but then the man calls again, saying that he’s coming up “soon” (75). When he calls a third time, saying that he’s coming up “now,” the frightened widow calls the police. Minutes later, when her doorbell rings, she thinks it’s the police; instead, it’s a little old man with a cloth and bucket, who says, “I am the viper […] I vish to vash and vipe the vindows” (75).
A hunter named Rupert lives alone deep in the woods with his dog, Sam, a big German shepherd he raised from a pup. Checking his traps in the morning, he always leaves Sam behind to guard the house, but one day, he senses that something is wrong and hurries back home. Not finding Sam in the house, Rupert searches the woods for days but can find no trace of his dog. One morning, he hears something moving in the attic. Cautiously, he gets his rifle and starts up the stairs, barefooted to make less sound. Step by step, he creeps up the stairs until he is right outside the attic door. Hearing nothing within, he opens the door, and—“AAAAAAAAAAAH!” (When the listener asks why Rupert screamed, the storyteller is to tell them, “You’d scream too if you stepped on a nail in your bare feet” [76]).
The first-person narrator of this nine-verse poem says tersely that the “Slithery-Dee […] came out of the sea” (78). By the third and fourth lines, this creature, which is not described by the poem nor depicted in the illustration, has eaten everyone but the narrator: “He ate all the others, / But he didn’t eat me” (78). The narrator then repeats these lines but is interrupted before the final word, “me,” by a loud “SL-U-R-P.”
The night after his funeral, a dead man named Aaron Kelly rises from his grave and returns to his house, where he finds his family gathered around the hearth. Sitting down beside his widow, he ignores her lectures that he should, being dead, leave the house and return to his coffin. Arguing that he doesn’t “feel dead,” he insists on rocking by the fire as usual, his decaying bones creaking louder than the rocking chair. His presence in the house prevents his widow from collecting his life insurance, putting her in financial straits. One night, the town’s best fiddler comes to court the widow, which makes for an awkward date, with Aaron creaking and cracking his bones right beside them. Finally, Aaron says, “This isn’t very jolly […] Let’s dance!” (82). Obligingly, the suitor whips out his fiddle, and Aaron dances to his music increasingly wildly. Suddenly, one of his flailing bones breaks off, hitting the floor. At this, his widow calls for the fiddler to play faster and faster until Aaron, struggling to keep up, has “collapsed into a pile of bones” (82). Even so, his skull continues to dance, clacking its teeth and grinning at the fiddler. Aaron’s family gathers his bones and returns them to his coffin, jumbled so that he can’t rise again. However, “his widow never did get married again. Aaron had seen to that” (83).
An old man seeking shelter from a thunderstorm enters an old, seemingly abandoned house and lights a fire in the fireplace to get warm. Waking from a short nap, he sees a black cat sitting by the fire, purring. Soothed, the old man drifts off again, but when he wakes, the cat has been joined by a second cat, this one as big as a wolf. This cat looks at him closely and then asks the first cat, “Shall we do it now?” (85). The first cat answers, “No. […] Let’s wait till Martin comes” (85). Thinking that he must be dreaming, the old man shuts his eyes, but when he opens them again, a third cat has appeared, this one the size of a tiger. Looking the old man over, it asks the other cats if they should “do it” now, but they say to wait until Martin comes. At this, the old man jumps up and flees out the window, shouting back, “When Martin comes, you tell him I couldn’t wait” (85).
A businessman, arriving at a hotel late at night, is told that the only available room is haunted. Scoffing that he doesn’t believe in ghosts, he takes the room. However, as soon as he unpacks his things, something comes out of the closet: a ghost with bleeding fingers, moaning, “Bloody fingers! Bloody fingers!” (87). The man grabs his things and flees. The next night, a woman checks into the room and suffers the same fate. Then, a week later, a man takes the room, bringing a guitar with him. He has just begun to play his guitar when the ghost appears, moaning over and over, “Bloody fingers” (87). For a time, the man ignores this so as to concentrate on his playing, but finally, he looks up and says, “Cool it, man! […] Get yourself a Band-Aid!” (87).
Though some of the book’s previous stories contain elements of humor, the tales in Part 5 are overtly humorous, and most end with a verbal punchline, like a comical version of the jump scares of Part 1. As in the jump stories, these surprise endings relieve the stories’ tensions but also lampoon the listeners’ anxieties (death, ghosts, and other dangers). The catharses of shock and laughter have much in common, and like the jump stories, these tales are particularly suited to an oral rendering, where the listeners can laugh at their own (shared) fears in the safety of a group. The first story, “The Viper,” seems almost like a parody of “The Babysitter,” with its ominous phone calls from a creepy stranger who counts down the hours to his unbidden arrival. Instead of a killer (or a talking snake), however, the caller is just a harmless window-washer who comically mispronounces his “W”s. Likewise, “The Attic” masquerades as one of the book’s haunted house stories—e.g., “Me Tie Dough-ty Walker!,” with its dog that behaves mysteriously—but its climactic scream and sudden, mundane ending make a mockery of the conventional jump scare. By playing with these conventions (threatening phone calls, isolated houses, and sudden screams), these stories catch us off guard, making us laugh at what has scared us in the past. With their mixing of humor and horror, these tales demonstrate The Power of Stories Read Aloud to elicit varying reactions among listeners.
“The Slithery-Dee,” about a mysterious menace from the sea, uses its first-person voice for comic irony; however, Gammell’s Edward Gorey-like drawings make the poem/song genuinely eerie, partly by not showing us the monster. In fact, Gammell’s artwork for these humorous stories is no less frightening or gory than his other drawings, making their chill linger well past their punchlines. His macabre illustration for “Aaron Kelly’s Bones” exemplifies this, with its grinning, bleeding, disintegrating cadaver who fractures his own naked limbs in a frenzied dance. The crooked-eyed cats in “Wait Till Martin Comes” are just as unnerving; here, Gammell uses asymmetry to make these usually harmless animals look unreal and untrustworthy. This story, like “The Attic,” subverts the haunted house genre by not answering the story’s mysteries; all the same, its tantalizing anticlimax, a joke in itself, might raise more shivers than the violent climaxes of stories like “The White Wolf” and “What Do You Come For?” (What were those cats going to do to the old man?). The book’s last story, “Bloody Fingers,” ghoulishly abetted by Gammell’s grisly rendering of a shredded hand, ends with a similarly abrupt sendup: a hardworking guitarist telling the ghost not to be such a baby. The likely lurid story of the ghost’s injury remains a mystery. Gammell’s drawings, paired with Schwartz’s storytelling, again highlight The Macabre Marriage of Illustration and Text.
Stories that begin in horror and segue, at the last second, into comedy offer the cathartic shock of laughter; all the same, some avowedly “humorous” stories may disturb us on a deeper level than outright horror stories since they slip past our defenses. After the laughter fades, the story’s unresolved issues and images (a sea monster, sinister cats, or a mutilated hand) may linger in our minds and bloom darkly in our nightmares, along with Gammell’s disquieting drawings.
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